Thinking about design is way harder than actually doing it

Sometimes it’s easy to get caught up thinking about a certain idea or mechanic. All the implications and uncertainties can drive you crazy and you start to doubt everything. At one point, it’s better to get your hands dirty, prototype and just see how it works out.

Sound is something that often gets pushed to the end of development, same with Circles. Throughout development I thought of the many ways it could work and many problems that could pop up, but it really didn’t get me far. Once I got something to work with it became way easier to determine a good direction. Working from an emotional response often is more effective than getting all tangled up in logical implications.

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